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Monday, May 11, 2015

Into The Light DEMO is here!!

After a couple of months of hard work, I'm finally able to release a DEMO for "Into The Light", an indie game I'm developing and I plan to publish around August! :D

Explore a Sci-Fi world full of puzzles

Wake up into a strange world, everything around you is completely dark, looks like an empty place, but, is it really?
Travel around this world, exploring a series of mazes, avoiding the dangers the mazes have, while you try to solve the different puzzles using a diverse sets of mechanics that your flare (the only resource you have) provides you.

“Into The Light”, is an upcoming indie game for PC, Mac and Linux. The worlds are full of mystery and suspense, with only an anonymous entity that speak to you from an unidentified place. Those questions and messages from that strange voice are the only clues you have about why are you in this place, and even more, who you really are.

What is this thing that the voice keeps asking about? Why is it so important for you to remember?

Into The Light, tries to take the player into a journey of wondering, letting the player discover the meaning and importance behind the words of this strange voice.

Would you be able to find your way out?

Try it out: Download "Into The Light" DEMO!

Saturday, March 21, 2015

Development Journal: Week 12

I have forgotten about this for a while, but I was crazy busy doing the release of "MagneBot" and then I got really excited working on "Into The Light"!

This week was awesome for "Into The Light", I had the script and lots of notes about what I wanted to do with this game, but there were just that: "ideas". Now I'm starting to put the pieces together and make the game a reality.

Here are some videos of the progress for this week:

Also, I have finally created the website for "Mind Echoes"!!
So, it was a really productive week, I learned a lot about lots of stuff and mostly I was able to finish with the mechanics for the player and the flare (probably some improves will be done in the future, but everything working smoothly for now).

Now it's time to start building some levels :D

Friday, March 13, 2015

MagneBot Released!

Finally!! MagneBot is here!!

My first steps in Indie Game development :D

It's a really simple game (simple as in simplicity), but difficult to play to test your reaction skills!

You can get it from:

"Join MagneBot on this crazy surfing experience through the space station!

What is at the end of the tunnel in this space station?
No one knows, but you can be sure that MagneBot is going to try to find out!!

Help MagneBot collect as much power as you can, but be careful, nothing is as easy as it looks.
Also... Why is MagneBot in his underwear? Dude, get some pants!"

Monday, March 2, 2015

What I have played in February 2015

Games I have played during February:
All 3 of them were excelent!!

Life is Strange - Episode 1

The Stanley Parable

The Last of Us: Left Behind

Monday, February 16, 2015

Development Journal: Week 7

I'm publishing this a little bit late (I was supposed to do it on Saturday), but I attended an event that was an all-day series of concerts, so... that.

This past week I've been working a lot trying to finish "MagneBot", and IT'S ALMOST DONE!! I'm really happy about it, and it's great what you can do when you have the proper tool (Unity3D).

This was the first prototype:

And this is the current state of the game:

This week I need to finish with Facebook integration (for Scores, so you can compare your scores with your friends and other people playing the game).

The other thing I've been working on is "Into The Light", I've finished the story and script of the game, and I've made several improves to the game mechanics. I REALLY like where this game is going!

As soon as I fully finish with "MagneBot", I'll start working FULLTIME on this game to have it finished as soon as possible.
I'm very proud about the story behind the game, and with the mechanics I think is going to be really a fun and exciting game to play! Let's see if the rest of the people think the same once it is released :P

And I'll need to take some time this week to finally create the "Mind Echoes" (My Studio (???), well the name under which I'll be releasing all my games) webpage. Not as fun as being coding these games, but necessary!

More updates next saturday!